Role Playing Game (RPG) ::
Rated PG-13 :: You're trapped in Tin Harbor, quarantined along with the rest of a city which is swiftly dying of a coughing, vomiting sickness. Riots have erupted overnight, which were met by the muskets and crossbows of the city watch. You have been hastily summoned by a well-dressed stranger to a clandestine, pre-dawn meeting - supposedly to help save the city. Taking invitations like this is risky, but so is waiting around to get sick, shot, or both. This is a two session narrative in the Motive Knight system. It takes place in an early-modern world of alchemy and steel where players are Motive Knights, some of the few people in the world who have harnessed the powers of their Souls, and who therefore can actually stand up against the intangible, demonic conquerors who have ruled the world for the last 300 years. Players may use their own characters (Exp 0) or one of the pre-made characters provided.
Game Experience Level
Beginner
0 experience required! Motive Knight is a brand new game, and I am the game's creator so I am more than happy to work with new players. The narrative we will be running is also designed as an introductory experience for new players.
Game Society
Not part of a gaming society
Game Master
Lunar Surface
| Saturday May 23 1:00 pm to 7:00 pm | 361 :: Round Table 6 |
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